

Play is completed with the forced discard of a card from the player’s hand. Taking cards from the discard pile is not obligatory, it is possible to go out using the cards held if they reach the required valuation. If the top card of the stock deck is taken, it is not necessary to display cards, however, if the top card of the discard pile is taken then going out is required. If a player’s hand is reduced to one card, they are obliged to announce this fact by saying “Pumpa” out loud and may not take a card from the discard pile unless the stock deck is finished. Taking the top card off the pile forces the player to take all the other cards that were in it. The pile can never be taken by using two wild cards. When the pile is frozen, that is to say when it contains a Red Three or wild card, it is necessary to have two natural cards in the hand equal to the top card on the pile in order to take it. The pile can also be taken when it is not frozen or when its top card is equal to that of a completed Canasta or that of an initial Canasta meld being played. After going out for the first time, the pair who did it can take the discard pile without fulfilling the second condition, and as for the first condition, it is sufficient to have a card equal to the card on the top of the pile, with the other being supplemented by a wild card. The other cards that go to form the discard pile cannot be used until the cards held have been played and the points needed to go out have been reached, using the top card of the pile. It is not necessary to satisfy this second condition if, at the time of going out, all the cards are displayed at once with a Concealed Canasta.īecause each pair plays their hand together, the two conditions need only be met by one player from each pair. The other cards in it can be melded or held. The top card of the pile must form part of the meld, being able to add its value to the others for the purpose of going out. 2 That the value of the cards that have to be displayed for the first time, in one or more melds, reach the points required to go out.Have a natural pair matching the top card on the pile.To take from the discard pile for the first time, two conditions are necessary: The “hand” starts the game, taking the top card off the stock deck or the card or cards from the discard pile. Only the top card of this pile can be seen, and no player can examine the cards that are in it. If the said card is a wild card, a deuce, a Black Three or a Red Three, then another card is taken, placing it on top of the first card until the said card is none of the ones mentioned. The dealer shuffles the cards and the deck is cut by the player on the dealer’s left, the dealer then deals out eleven cards to each player, one by one, in an anti-clockwise direction, with the next card being placed face-up on the table. The player seated to the left of the one who drew the highest card, the “hand”, is the dealer. Classic Canasta is a different game entirely and will not fall under the domain of the American Canasta Society.Each player draws one card, the two players with the highest cards play against the other two. Our focus is what we will call Modern American Canasta which is a 4 player game and embodies the rules of “Modern” or “American” Canasta. There are many variations and versions of canasta-ranging from classic Canasta to Modern Canasta and Basic Canasta.

The Society rules are intended to give a uniform way of resolving potential disputes. That said, many games across the country play with variations too numerous to include. We look forward to hearing from you, the members, with input, ideas and suggestions for clarifications in future printing of the rules, and we are striving to make them as complete as possible to avoid conflict in what should be a fun and challenging game experience. It is our goal at the Society to offer the most comprehensive rules possible, including many of the known variations that are used by players. Further, no set of rules seem to address all of the situations that can arise in a given hand. In fact the line between the two is somewhat hazy. It appears “table rules” are almost as numerous as the “basic” rules. If one plays the game with multiple groups it becomes obvious that the rules are anything but consistent. This affords the ability to be many, even thousands of points behind, but yet still recover to win the game. Playing the game usually requires 2-4 hours as each game has multiple hands or rounds. It is challenging and affords a great social experience as the game is typically played with four people. It combines luck of the draw, skill and diverse strategies. Invented in Montevideo, Uruguay, Canasta is one of the most popular card games in the United States.
